The Enrichment Center Mods ([personal profile] modified_device) wrote2012-04-18 08:10 pm

Apps

Please read the rules regarding character appability.

CONTACT/TEAM PREFERENCES

A comment separate from your app with your name, email, and team preferences. Making it a separate comment lets us keep it screened, thus keeping your team preferences private.

For the time zone field, feel free to make a note if working bizarre hours makes you effectively on a different time zone than stated.

"Team preferences" is a catch-all field for any thoughts you might have regarding your character's placement. For example, you might want a team that will put up with your character's sociopathy, or has a certain "feel" to it, or is friendly to your time zone, or maybe you don't think your character looks good in orange, and so on! This is also the spot to let us know if there are teams you DON'T want to be on. While you're not required to put anything here, don't say you have no preference unless you really, honestly have NOTHING to say on the subject! If you've already apped and realized you'd forgotten something? Make another comment!



THE APP

Character Name: self-explanatory
Canon: If the canon has multiple versions, please be specific.
Reference Link: A wiki link is preferable, but anything that has a summary of the canon works. If there is no picture on your link, please provide a reference picture as well. If there is really nothing to link, write a short (no more than 200 words) description of the canon and character appearance.

Character History: A brief summary of your character's background. Only the highlights, please! This section should not be more than 300 words long.
Personality: Can be longer than the history, if necessary, but again, please try to be succinct.

Writing Sample: For this section, you have two choices:

1. Fill out an IC survey (copypaste below)
2. Write a first or third person sample on the subject of your choice. (~300-500 words)

C&P



THE SURVEY



REAPPS

If you want to pick up a character you dropped, just fill out the following:

Character Name:
IC day they were dropped:
Transfer or desynchronization: Which option you took when you dropped
(If you picked transfer) Reaction to product testing: The product testing area of the lab is somewhat different from the RP area! Details can be worked out with the mods, but in general:
- It's light 24/7
- Subjects live in solitary Relaxation Vaults
- You were testing one specific product (the product will be provided when your app is accepted)
- You probably saw these two bozos running around



Apps are OPEN!
soundtrack: (pic#1232607)

[personal profile] soundtrack 2012-05-13 02:35 am (UTC)(link)
Character Name: Shindou Sugata
Canon: Star Driver
Reference Link: series & character

Character History:

In the Shindou family, "Sugata" is the name given to men who are born with the emblem marking them as a Star Driver. At a young age, and on his birthday, Sugata is told about the emblem and all of the secrets behind a group of giant robots known as Cybodies. Of these Cybodies, Sugata's is the most powerful. As a result, he is not allowed to leave the island he lives on, and is given two bodyguards who also double as assassins that have been ordered to kill him if he tries to escape.

Another tradition in the Shindou family is that the men marry Shrine Maidens. Sugata ends up engaged to Agemaki Wako, the Southern Shrine Maiden, who is also a childhood friend and a Star Driver. Unable to leave the island herself, they grow up close and he is always looking out for her and trying to protect her until one day when Tsunashi Takuto shows up. The three bond quickly and easily even though it soon becomes apparent that both men are in love with Wako. Once Sugata realizes this, he starts rigorously training Takuto in both the sword and martial arts, so that he can be sure that Takuto will be able to protect Wako if anything should happen.

Following lots of flashy mecha battles between Takuto and an organization known as the Glittering Crux, Sugata takes it upon himself to stop the fighting and ends up joining the enemy under the pretense of switching sides to gain control and destroy the world. In reality, he is only acting the part so that he can seal his Cybody forever, thus sacrificing himself, and ensuring that Wako and Takuto will be safe. At the end, Takuto goes into space to save him.

Personality:

Sugata is the "cool" guy of the group. He's quiet, calm, and emotionally reserved for the most part—unless you try to hurt his friends that is, and then he will do everything in his power to stop you, even at the risk of his life. He also has a dry sense of humor and is pretty easy-going when it comes to things like his engagement, or doing silly stunts as part of the drama club. Behind his charming smile, though, lies a somewhat darker and more bitter side as a result of the life he was born into. But he hides this well, and at the end of the day, he has his friends best interests at heart and wants nothing more than to protect those that he loves.

Writing Sample:

01. If given a choice, what would you like to be called?
Sugata is fine.

02. Do you require socks to be part of your uniform?
It depends on what type of shoes I'm wearing. I can go without, if necessary, though.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
Several hours.

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
Not really.

05. Other than a large egret, what wild animal would you like to domesticate?
I'm not particularly interested in domesticating any wild animal, but if it were necessary to choose . . . perhaps something large and cute? Something that would make Wako smile.

06. Are you functionally incapacitated by witnessing other people's misery?
No. If I was, I wouldn't be able to protect those I care about.

07. What is your favorite flatware for, purely as an example, eating cake?
I wouldn't say I have a favorite since you can eat cake with a variety of things, and I'm willing to use whatever is available. A fork is the most common utensil I use, though.

08. Do you trust yourself?
Generally, yes.

09. Please list a crime that only you would know that you have committed.
Why would I do that? If I told you, I wouldn't be the only one that knows.

10. If you disappeared tomorrow would anyone miss you?
Yes. I can just imagine the fuss they'd kick up, too.
aragorn: (Holy inferiority complex Batman!)

Re: Thor Odinson | Marvel Cinematic Universe

[personal profile] aragorn 2012-05-14 12:20 pm (UTC)(link)
Character Name: Thor Odinson
Canon: Marvel Cinematic Universe (Thor / The Avengers)
Reference Link: http://en.wikipedia.org/wiki/Thor_%28movie%29 for the most Thor-related stuff

Character History: Once upon a time, the gods walked on earth, and all knew it. These ‘gods’, actually the people of Asgard, fought a fierce war to drive OTHER other-wordly beings, the Frost Giants of Jotunheim, out of the realm of Earth. Odin, king of Asgard, fought hard for this peace, and raised two sons with the idea of one of them ruling Asgard in his stead one day. Thor was one of those sons, and the one most ready to ascend the throne. On the day Thor was about to be declared king, some nasty business happened with Frost Giants and Thor went barrelling off to attack the hell out of them. Thor, arrogant and far too eager for the rage of battle, was summarily stripped of his power and status and hurled across space to crash land on Earth.

Stranded on a strange world, Thor was picked up by a roving band of scientists, including one Jane Foster, who decide to help him out a bit. During his time on Earth, Thor learned that only ever doing things his way, and ignoring all advice, was not the best way to do things. Constantly thwarted in his attempts to regain his power and godly hammer, and manipulated by his brother Loki, he eventually understood that some humility and maturity go a long way, and that war is not the answer to everything. He even made the ultimate sacrifice, taking a fatal hit to save his mortal friends - which luckily proved that he was worthy of his power, and it was returned to him. Coming face to face with Loki, who had engineered all this trouble, lead him to destroy the passageway between worlds to save them from Loki’s wrongdoings... sadly losing his brother in the process.

Until the sequel, anyway, where Thor joins a team of heroes to once again thwart the Earth’s destruction.

Personality: Thor grew up assured of the knowledge that one day he would be king of Asgard. As a result, he was kind of an arrogant tool, always eager to rush into a fight and smash the almighty hell out of his enemies. He was quick to anger, and hardheaded to the point of disaster, as he found when he reignited war between Asgard and Jotunheim. This is not to say that Thor has ill-intentions: it’s more that consequences were not a thing that occurred to him until very recently. He had a particular open, straightforward charm, and a group of loyal friends, but if there’s one thing you can’t accuse Thor of, it’s overthinking matters.

Having spent some time in exile without his powers, Thor now knows that there is more value in thinking actions through and not being so hasty to attack. He is now more aware of what damage his actions can cause, and is willing to lay his life on the line to defend others. After being brought to the depths of despair when he thought his father dead and his exile permanent, Thor can now appreciate peace, and doesn’t chase glory with the brashness he once did. Of course, he is still Thor, and still has a particularly forceful, overstated way of doing things. He is way more likely to do heavy-hitting than strategizing. He will always hold out hope that his brother Loki will come to his senses, and feels remorse over the other’s descent into the occasional unhinged villainy, as he truly wants nothing more than for Loki to come home and work things out.

Writing Sample:

01. If given a choice, what would you like to be called?
I would have you call me Thor, my rightful name.

02. Do you require socks to be part of your uniform?
I do not think it necessary. It is far more important to wear armor, and boots, and to have my weapon than to wear socks. They are not unappreciated, however.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
I do not recall exactly, as it must have been when I was asleep. These are some strange questions you ask.

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
No. ...but I know it can happen. And it is a sad thing, to learn that your family thinks poorly of you, and would take action to cause you and others harm. For my own part, I harbour no suspicions. They usually make it quite plain, now.

05. Other than a large egret, what wild animal would you like to domesticate?
To hunt and bend a dragon to my will would be most glorious, if possibly a folly … though I have heard that the Midgardian shrew is fiercely difficult to tame.

06. Are you functionally incapacitated by witnessing other people's misery?
It would give me pause. Moreso now, than before, when I did not notice such things nearly enough. But to be incapacitated would be shameful, when there are people to defend from the cause of their despair. I would drive back those that try to crush them.

07. What is your favorite flatware for, purely as an example, eating cake?
A plate will serve.

08. Do you trust yourself?
Of course. And were I not trustworthy, there are many people who would tell me so, and then I would change.

09. Please list a crime that only you would know that you have committed.
What is the meaning of these questions? If you mean to say that I’m treacherous then I will have no part in it. I know my wrongs and I have been punished for them. I will say no more.

10. If you disappeared tomorrow would anyone miss you?
I would hope so.

[personal profile] cloak_and_sniper 2012-05-14 10:58 pm (UTC)(link)
Character Name: (Commander) Jane Shepard
Canon: Mass Effect
Reference Link: Mass Effect Wiki | Picture 1 | Picture 2

Character History: Aged sixteen, Shepard's homeworld was attacked by Batarian slavers. A lot of colonists were enslaved, many more massacred. She was one of a small handful of people who managed to escape from the slaughter, rescued by an Alliance ground-team. Aged eighteen, she enlisted in the Alliance and started her training as an 'Infiltrator', a class of soldier specializing in both tech and combat. Six years later she served on a planet called Elysium during the 'Skyllian Blitz' where she single-handedly defended her squad after a breach in their defenses. For this, she was promoted to Commander and awarded the 'Star of Terra' for her bravery.

Shepard and her crew discovered that a race of giant, sentient machines ('Reapers') were on course to harvest all advanced organic life in the universe in what was known as a 'cycle', an occurrence that happened every 50,000 years. Though Shepard tried her hardest to warn people about the Reapers imminent arrival, very few people believed her. Frustrated by this, Shepard took matters into her own hands and set about delaying and preparing for the attack. She chased down a rogue Spectre who was working with the Reapers and stopped him from taking over the Citadel, she died in an attack by a race of aliens called 'Collectors' and was brought back to life by a pro-human splinter group (considered terrorists by many) and sent to wipe the Collectors out.

Though Shepard tried her best, she and the rest of the galaxy were still ill-prepared for the Reaper's arrival. She fled Earth in the initial attack to try and get help. The other races of the galaxy were uncooperative, preferring to use the time the Reapers were distracted with Earth to prepare themselves. After uniting the galaxy and resolving centuries-old conflicts between certain races, the Normandy (Shepard's ship) returned to Earth backed by thousands of alien ships. On arrival, Shepard was ordered to London to fight with and boost the morale of the ground-troops that had been holding out against the Reapers from the initial attack. In the final charge against the Reapers, Shepard took a direct hit from a laser and was badly injured, temporarily losing consciousness. After coming around, she managed to pull herself up and get to her objective, activating a super-weapon known as 'The Crucible' and destroying the Reapers. The explosion that activated the blast was supposed to kill her, but she somehow managed to survive, seen in a cutscene at the endgame taking a single breath from under the rubble of what is currently assumed to be London. This is where I'm pulling her out.

Personality: Shepard is a very intimidating woman, her manor screams of military discipline. She is in fact someone who is so used to scaring people away because of her status that she's become quite awkward in social situations with 'normal' people, trying her best to fit in as just another marine rather than the legendary Commander Shepard. Those who do approach her will find her to be a quiet but kind person who tends to forge very strong friendships. She's also very protective of those that she cares for, willing to go out on a limb to help them with their troubles and takes any insults or attacks against them personally (unless they're well deserved).

She has always been very objective-oriented and tends to become restless if she has to just sit on her hands. As much as she hates it, after fifteen years of military service she needs to keep busy, to have a goal to work towards. All her time in the Alliance has taught her several things she is grateful for, though. Like how to handle difficult people. She has a silver tongue and, in canon, usually managed to talk people down or shame them into helping her. However, if that doesn't work and it's imperative things go her way, she's a strong woman that isn't afraid or above using intimidation or dishing out a beating.

Shepard does not take failure well and usually shoulders all the blame herself. Towards the end of the series, Shepard is both physically and mentally exhausted and after been beaten by a Cerberus operative called Kai Leng the cracks in her armor started to show through. She suffers nightmares, plagued by the voices of dead friends and the child that she tried to help but died before her eyes when she was escaping Earth. Though she'll be hard pressed to discuss it, she's pining for her crew, desperate to see them again, to make sure they're okay. Her head is full of questions about what happened after she blacked out, questions that will no doubt go unanswered.

Writing Sample:

01. If given a choice, what would you like to be called?
Shepard.

02. Do you require socks to be part of your uniform?
. . . Yes.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
Never thought about it. I've spent the last fifteen years aboard various ships, surrounded by crew. Can't be more than a few hours.

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
No.

05. Other than a large egret, what wild animal would you like to domesticate?
I have a hamster. That's as wild and exciting as I like for a pet.

06. Are you functionally incapacitated by witnessing other people's misery?
I wouldn't say incapacitated, but I'll step in and help a person if they need me to.

07. What is your favorite flatware for, purely as an example, eating cake?
Odd question. I haven't had cake in years. A fork, probably.

08. Do you trust yourself?
I know what I can do and what my limits are.

09. Please list a crime that only you would know that you have committed.
I once pushed a guy out of a window. I don't know how many storeys high it was, but it was high enough that I didn't hear him hit the pavement. He was an uncooperative merc, so depends on who you ask whether it was a crime or not.

10. If you disappeared tomorrow would anyone miss you?
My crew, I mean. . . friends. My friends would miss me.
fleetfoxes: (ⓣ HELLO!)

[personal profile] fleetfoxes 2012-05-15 08:50 am (UTC)(link)
Character Name: The Eleventh Doctor.
Canon: Doctor Who.
Reference Link: Wiki link for the Doctor / and for Eleven specifically

Character History: The Doctor was born on the planet of Gallifrey. After the test of looking into the Untempered Schism, a crack in space and time, he was accepted into the Academy for young Time Lords where he was trained into duty and spent about a hundred years (a Time Lord adolescence) learning about the universe and how best to be its guardian.

Unusually brilliant even for his species, the Doctor quickly rose through the ranks. As he grew older, he took the moniker of The Doctor. Eventually he stole a clunky old TARDIS (one of the living time/space machines Time Lords traveled in) and broke free of the Academy to adventure across the universe. Mostly what he did was find a human to tag along with him - the first one was his grand-daughter, Susan Foreman - and explore the universe, always willing to get caught up in trouble or fix problems when they arose. His companions throughout the years were a variety of (mostly) young (mostly) human (mostly) women, and they kept him in check when his arrogance got the better of him, and stopped him being too lonely.

After about 600 years and multiple regenerations, the Doctor was conscripted to fight in the Time War that was raging throughout time and space. He fought with the Time Lords against the Daleks (angry Nazi pepperpots) and watched as endless war took its toll; both on the lesser lifeforms caught up in its grand scale, and on his people as they became more desperate and crazed and less and less empathic. Eventually the Doctor ended the Time War by destroying both sides; committing mass genocide against the Daleks and the people, and he watched his planet burn.

Now the last of his kind, the Doctor kept traveling went on, sad and alone, feeling like he destroyed everything he touched and filled with Existential Angst. He made some questionable moral decisions and almost went to a very dark place, but regenerated into a man who embodied his more childlike qualities: his Eleventh incarnation.

Personality:
The Doctor's personality changes with every regeneration into a new self. However, he is always adventurous and curious. His intelligence means he can come off as a bit of a geek and his heritage makes him arrogant. There isn't a lot he is afraid of, and he carries a lot of the baggage of his previous regenerations; lost loves, lost species, etc. He is almost always someone who would try to do good, and never the kind of person that would stick around to get thanked (or deal with the clean-up.)

Overall, he's a lot more abrupt than his recent incarnations were; his body language is very in your face and in your space, and he is unabashedly alien, occasionally showing off his intelligence or technology or abilities with a bit of melodramatic flair. Neither does he hide his emotions unless it is for the greater good, usually free with his anger and glee. He'll happily boast about his reputation, his feats, his achievements. This arrogance also means he will not stand to be manipulated or told what to do. He loves shocking people, and he challenges people to meet him on their own terms.

Eleven tends to give people the tools to be brilliant and then stand back and see what they do. But then when people don't meet his expectations or do as he says he can get testy. He's rude and doesn't feel the need to mince words when he doesn't have to, and is very willing to remind humans of their own flaws. But he's never really cruel. He doesn't seem to give second chances and while he has a short temper it usually appears in a brief storm of yelling then dissipates. Though he has shed many of his earlier incarnations' guilt complexes, he doesn't enjoy being belittled, either. But then, who does?

Despite this, Eleven is the most self-deprecating of the Doctors: while the character has always displayed traits of self-disgust on occasion, particularly after the genocide of the Time Lords and the loss of companions, Eleven genuinely seems to believe he is not a good man and is willing to list his flaws and his failures. There is an entire episode (Amy's Choice) which revolves around the idea that no-one else in the entire universe hates the Doctor as much as he hates himself.

Finally, he really seems to love adventure, especially the improvisation of it, throwing himself into it with a childlike recklessness (that often hides a grander scheme) and a shout of: Geronimo! Like with all the other Doctor's, when you travel with Eleven, there will always be a lot of running.

Writing Sample:
For Project Gemini:
Post + comments
Post + comments
Comments
For Scorched:
Post + comments
synergic: (the rain won't change my heart at all)

[personal profile] synergic 2012-05-15 04:07 pm (UTC)(link)
Character Name: Gareki
Canon: Karneval
Reference Link: series / character

Character History:

At the age of eight, an unnamed boy was sold into slavery. By a combination of luck and guts, he soon escaped and was taken in by a poor but pure-hearted woman named Tsubaki. Although she was already single handedly supporting her younger siblings and their infirm grandfather, Tsubaki and her relatives welcomed the boy into their lives, christening him Gareki. But of course the story didn’t end there, and it wasn’t long before Tsubaki was found dead under mysterious circumstances. Shortly thereafter, Gareki ran away to the city to start collecting money to send home. He did this the only way he knew how: by founding a gang of thieves with a penchant for dangerous explosives. Since this isn’t exactly the kind of thing you’d want your family involved in, Gareki deliberately estranged himself from them and cut off all contact beyond anonymous “donations.”

Such was the state of Gareki’s life when he met Nai, a clueless young boy who happened to have found an ID belonging to Circus, the country’s top defensive unit. At first, Gareki’s plan is to steal the ID and sell it himself, but he soon becomes caught up in Nai’s quest for the bracelet’s mysterious owner. Before either of them quite knows what’s happened they’ve become permanent guests on board Circus’ Second Ship.

Although he intends to use Circus as a cash cow and the means to his ultimate goal-- revenge on whoever or whatever killed Tsubaki --Gareki soon finds himself involved in an ongoing struggle between Circus and “Kafka,” an organization dedicated to the creation of Post-Humans (aka cannibal mutant monsters.) As time goes on, he begins to form reluctant bonds with his fellow crewmates, and to see Circus as a potential new home.

Personality:

As might be expected after years of abandonment and criminal activities, Gareki has a few issues with trust. He’s got the street-smart loner act down to an art, and would claim that people are better off (and safest) when they’re alone. Brusque, taciturn and rude, he keeps a deliberate distance between himself and the world and strives to see others as pawns, rationalizing that others would do the same to him. Despite his many missions with the Second Ship’s crew, he refuses to acknowledge any of them as friends; the closest he comes is calling Nai “a necessary acquaintance.”

Unsurprisingly, much of this is an act. Gareki may have deliberately cut all ties with his last family, but he still has a deep-seated, childishly simple desire to belong somewhere. He finds this incredibly embarrassing and will snap if the subject is broached, claiming that he doesn’t need or want anybody, but this is mostly a defense mechanism.

When it comes down to it, Gareki’s not a bad guy. He does his best to listen to people’s honest opinions and to offer help. His ideas on “life lessons” might be a little harsh, but he’s also quick to stand up and defend those who are close to him, no matter how clueless they may be. In fact, as his connection to Circus has solidified he’s become quite desperate to be included in any fight.

As a fighter, Gareki has quick mental reflexes on his side, keeps his head in tense situations, and can hack, break, or bomb his way out of almost anything. It’s extremely galling to him that for all this, he’s still a comparative weakling. Now that he’s begun to forge new connections he’s prepared to go to great lengths to become stronger . . . though this hasn’t improved his attitude at all. Hey, he’s a textbook tsundere, you don’t get rid of that baggage easily.

Writing Sample:

01. If given a choice, what would you like to be called?
My name. If you call me “hey you” or anything like that I won’t answer.

02. Do you require socks to be part of your uniform?
No, but I need shoes. Walking around without them is just asking to slice your foot open on something.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
A couple of days, I guess? There’s not a lot of reason to talk when you live alone. Besides, I don’t speak when it’s not necessary.

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
For your information, being suspicious is how you keep yourself safe. I’m not saying it’s anything personal, but it pays to be careful. And by the way I don’t have a family, so thanks for bringing that up.

05. Other than a large egret, what wild animal would you like to domesticate?
Pets are nothing but trouble, so I’ll leave the wildlife where it is. But if I had to pick... I guess something that could take care of itself would be okay. Maybe a fox?

06. Are you functionally incapacitated by witnessing other people's misery?
What is with these questions? Okay since you ask, I’m not. So don’t go torturing any people or animals while I’m around!

07. What is your favorite flatware for, purely as an example, eating cake?
If it’s just an example, can I get something other than cake? It’s not really my favorite.

08. Do you trust yourself?
Of course I trust myself! What are you implying? You think I’m a weakling or something?

09. Please list a crime that only you would know that you have committed.
Who confesses to a crime they haven’t even been accused of? Come back when you have something you can pin on me, will you?!

10. If you disappeared tomorrow would anyone miss you?
… I don’t know. Maybe for a little bit, but I’m pretty sure they’d all get over it.
shibaface: (pic#830877)

[personal profile] shibaface 2012-05-17 06:10 am (UTC)(link)
Character Name: Simca
Canon: Air Gear
Reference Link: Here Oh wait, I mean Here

Character History: Nominally, the whole of Air Gear is about an epic tournament to gain the rarest part in the world necessary to making the bitchingest rollerblade in the history of ever. This of course must necessarily involve bodyswaps, nudist cults, holograms AIs, and epic shounen battles fought on aircraft carriers and jet planes. A test tube baby, born and bred to use said high powered roller blades, Simca and her siblings escaped from their test tube life at a young age because they had the ultimate rollerblade powers so why the hell not. They generally cavorted as science experiment teenagers do until there was a critical dissent among the ranks about just what a motley band of teens should do with their epic power skates. Splitting off into different teams, Simca goes along with who would become the series big bad until they discover the super shounen protagonist Minami Itsuki. Upon meeting Ikki, Simca instantly recognizes in him the 'sky' and his ability to spread the power of flight (via rollerblades) to all the people of the world and quickly sets about allying herself with his team, doing whatever is necessary to promote the victory of his middling band of high school hoodlums. Though she's beaten up and paralyzed by her love rival, regains the ability to walk within mere months through sheer shounen force of will, and even winds up captured and sometimes molested by previously aforementioned big bad, throughout all of this Simca never loses her will and determination to see to it that Ikki is victorious and obtains the best damn rollerblades for the sake of all rollerblades, the end. Did I mention Air Gear is drawn by Oh!Great?

Personality: At first glance, Simca comes off as incredibly perky, up beat, and optimistic. She's easy to smile, easy to trust those she believes in, and definitely not above using her wiles to get what she wants. This laid back attitude can at times belie a hidden strength and determination that sees Simca through all of her goals. When the situation calls for it, she's very capable of shedding her levity and getting down to business to put people in line or punch faces in. Carefree, flirtatious, and at times completely dangerous, Simca wants nothing more than to do everything in her power to grant Ikki his victory so that he can give his sky to all the AT riders of the world.

Writing Sample:

01. If given a choice, what would you like to be called?
I've been called a couple things in my life. Migratory Bird, Simca of the Swallow. You can call me just Simca, though.

02. Do you require socks to be part of your uniform?
It's a lot easier to feel the wind without them on. I think I'll pass.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
Do you mean complete silence, I wonder? There's always a breeze fluttering through, or someone's singing faraway. It's really very hard to be completely silent, you know. Even if we're not talking our bodies can speak well enough for us~ I don't think I've ever gone a moment without it!

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
Aha, I don't think anyone~ would ever try something like that~ I'm very well aware of what they're up to.

05. Other than a large egret, what wild animal would you like to domesticate?
I have a pet swallow named Messerschmidt. He's adorable~ Sometimes I take him out to fly with me.

06. Are you functionally incapacitated by witnessing other people's misery?
Just what kind of a question is that? I don't like to see it, of course. Standing by and watching others suffer isn't something that helps them or gives them the freedom that they yearn for. But I won't let things like that stop me, no.

07. What is your favorite flatware for, purely as an example, eating cake?
If it's a cake then it's definitely a fork. One of the cute petite ones.

08. Do you trust yourself?
Sometimes I think people can be lost, even from themselves. If there's a powerful wind that blows you can find yourself swept away in that current until you're not sure where or who you are. I've been that way before, but I've found the way to fly on that wind now. I trust myself, don't worry.

09. Please list a crime that only you would know that you have committed.
If I listed something like that here then you'd find my secrets, wouldn't you? I think it's good for a girl to have some secrets just to herself.

10. If you disappeared tomorrow would anyone miss you?
Of course. There's Ine, my brother. I'm sure Crow-kun would miss me terribly as well. I'd hate to make him upset like that again.
anesidorian: ([Trucy] Do you believe in magic?)

[personal profile] anesidorian 2012-05-19 05:51 pm (UTC)(link)
Character Name: Kuroba Kaito
Canon: Detective Conan/Magic Kaito
Reference Link: Kaito Wiki! | Magic Kaito Wiki! | Detective Conan Wiki!

It's a wiki party /o/

Character History: KAITO IS BATMAN-- well, no, not really. But he did spend a good portion of his childhood growing up with a famous magician for a father that he admired more than anything in the world. Kuroba Toichi was unquestionably talented at what he did, so when he was killed in a stage accident during one of his magic shows, nine-year-old Kuroba Kaito was devastated. The young boy spent the next eight years perfecting his own sleight-of-hand in order to rival his father in talent, and by the time he was seventeen, his own magic surpassed that of many professional stage magicians. For a while there, it seemed like Kaito had overcome the tragedy of his father's death. . . but then he stumbled across a hidden room behind a portrait in his own house.

In that room, he discovered a secret that Toichi had taken to his grave: the deceased magician had moonlighted as Japan's most infamous phantom thief, Kaitou Kid. Confused at this turn of events, Kaito donned the hat and cape in order to find out what really happened to his father eight years ago. What he discovered wasn't exactly comforting: Toichi had been deliberately murdered, not killed in an accident. Angry and hurt that he went so long believing a lie, Kaito decided to revive Kaitou Kid in order to draw out his father's murderers and exact upon them the justice they deserved for killing his old man. Throughout his adventures as the phantom thief clad in white, he found out that Toichi had been killed over a gem called Pandora-- a stone that shed immortality-granting tears to whomever drank them during the passing of a certain comet. Kaito then vowed to find this gem before the organization that offed his dad did, essentially completing his transformation to wannabe Batman in white.

Personality: Kaito is essentially. . . a dumb boy. Which isn't to say he's not smart-- he's actually very intelligent underneath all of his dumb boy antics. It's just that he is far too smart for his own good, so fairly simple things (such as school) bore him. He's always searching for ways to alleviate this boredom by coming up with creative magic effects, and he isn't beyond showing these talents off to his classmates. He has basically been deemed the 'class clown' of his grade, the magician who brings magic effects to school, plays pranks on his fellow classmates, and snarks at his teachers. He can been bluntly rude (calling Aoko flat-chested), exceedingly grumpy when people pick on him (despite the fact that he picks on people all the time), and he has more than enough confidence to spare (he is not above calling himself the 'Greatest magician in the world'). But while Kaito is the confident dumb boy trickster who will poke at people for reactions just to see what happens, he isn't all flair and dramatics. He has shown the ability to realize when he's pushed the envelope too far, and is more than willing to offer a helping hand to those who might need it. He doesn't describe himself as a vigilante (he actually outright rejects the concept), but he's more vigilante-like than he thinks he is. . . his motives for being Kaitou Kid are selfish, but he honestly does want to help people and will go out of his way to do so. Aoko has described him as 'cold, but sweet'-- someone who is grouchy but can still be surprisingly thoughtful when you least expect it.

And beyond the chaotic dumb teenage boy-ness that is Kaito, there is Kaitou Kid. Kid says a lot about Kaito's abilities to act and lie, for you would never suspect that the two were one and the same. Kid is much more graceful and enigmatic. . . he enjoys speaking in riddles and sounds a lot more adult-like than Kaito. Kid is calculating and very smart, a thief who can plan elaborate heists-performances and still not be caught. He pushes his rivals into being the best they can be and enjoys the challenge of a chase. There is definitely bleed over from Kaito to Kid because they are the same person, and Kid is just a character Kaito plays for his performances. But when Kaito has the Kid facade on, it's almost eerie how every dumb boy part of Kaito seems to disappear. . .

Writing Sample:

01. If given a choice, what would you like to be called?
. . . if? I'm pretty sure there's not supposed to be an 'if' in that question. Kuroba is fine. Kaito, for those who prefer to skip the formalities. Together, they make Kuroba Kaito, world's greatest magician! And don't you forget it.

02. Do you require socks to be part of your uniform?
If I say yes, are you going to steal them from me?

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
Does sleeping count as 'mandatory?' Otherwise, I dunno. A few minutes? I don't do voluntary silence well.

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
Ha ha ha. . . 'Course not! I trust those close to me well enough, and I don't see why they'd go out of their ways to do something like that.

05. Other than a large egret, what wild animal would you like to domesticate?
A dinosaur. C'mon, how cool would that be?

06. Are you functionally incapacitated by witnessing other people's misery?
Why are you even-- No. Not incapacitated. But it's something I'd rather avoid, if I can.

07. What is your favorite flatware for, purely as an example, eating cake?
Who cares? As long as it ends up in my mouth somehow!

08. Do you trust yourself?
Absolutely. Who wouldn't trust this face~?

09. Please list a crime that only you would know that you have committed.
. . . oi. My criminal record is perfectly clean, thank you. And even if it wasn't, who the heck would actually answer this?

10. If you disappeared tomorrow would anyone miss you?
You really like the creepy questions, don't you? Yes, I'm pretty sure there are several people who would, so don't get any funny idea.
misterious: ([blank])

Kumagawa Misogi || Medaka Box

[personal profile] misterious 2012-05-19 08:38 pm (UTC)(link)
Character Name: Misogi Kumagawa
Canon: Medaka Box
Reference Link: http://medakabox.wikia.com/wiki/Misogi_Kumagawa
Character History: Kumagawa enters as an antagonist, at odds with the super-perfect and super-positive Student Council President, Kurokami Medaka. As an individual who has never known a blessing of any kind, he is simultaneously in love with and resentful of her very existence, struggling to both capture her essence and destroy her. Eventually, he rallies a crew to overthrow Medaka’s student council and gets the one-on-one battle with he’d been waiting all his life for. After giving it his 110% and still getting a sound ass-kicking that ends in words of encouragement from his rival, he contentedly admits defeat.

But things don’t end there. Medaka makes Kumagawa her vice-president, the only position she hadn’t filled and a fitting one for someone meant to question and keep her on her toes. Even when he’s on the side of the “good guys,” he still maintains much of his unsavory qualities; channeling them into a force to aid the student council. In the most recent arc, Medaka’s presidential term has ended and Kumagawa joins her in a fight against her 6 suitors in exchange for getting to see her in nothing but apron.

Personality: Kumagawa is a self-professed good-for-nothing with a bad personality; lacking innate talent, luck and drive. What he does have in his arsenal is a very intimate knowledge of weakness that allows him to handle things that would leave others in despair. He’s used to having his kindness trampled on, constant failure and being hated, so he lets it roll off his back in a cheerfully self-effacing way. He can also apply his expertise to achieving an objective: whether with fists or soul-shattering words, he goes straight for the jugular with zero hesitation. And he’ll do it with a smile on his face.

In fact, he smiles at everything, laughing in the face of misery and in spite of his own bitterness. He doesn’t care if he looks uncool or ends up playing the fool, and goes all-in when all the odds are stacked against him. Since he’s incapable of even visualizing himself winning, one more defeat would suck, but ultimately means nothing to him. He’ll just get back up and plow forward, smiling through it all. Which isn’t to suggest that he can’t achieve victory in some form: the way he ruthlessly targets weak points, lies and cheats make him terrifyingly effective, but he’ll never feel like he’s won. More often than not, his undoing is a concession made to please a cute girl. He shamelessly loves the ladies, openly declaring how he’d like to see them in their underwear or nothing but an apron.

He’s also fond of Shounen Jump, meta and has a very annoying speech quirk: everything he says is in Japanese quotation brackets. ⎡LIKE SO!⎦

Writing Sample:
01. If given a choice, what would you like to be called?
⎡Whoa, I've never been given a choice before! Just Kumagawa is fine! Even if you say I can choose whatever I like, I don't think I could ask for anything more personal than that.⎦

02. Do you require socks to be part of your uniform?
⎡I can do without them, if they're not! But that makes me curious: why socks? Does the creator of this survey have a foot fetish? That’s a pretty selfish move... Honestly, I can’t fault them for it, but how about helping the rest of us out by replacing the ladies' uniform with an apron? Nothing else. That’d be great!⎦

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
⎡I wouldn't know! I've never tested myself. Probably as long as it takes to read through an issue of Shounen Jump.⎦

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
⎡AHAHA... I fully expect them to do that, but I wouldn't say I'm "plagued" by it. I accept it for what it is. I'm not supposed to be liked, anyway.⎦

05. Other than a large egret, what wild animal would you like to domesticate?
⎡Whatever's easiest! I'm not so good with animals.⎦

06. Are you functionally incapacitated by witnessing other people's misery?
⎡On the contrary, I live and breathe for it! Although if it’s a girl, I’d much rather see her cute smile.⎦

07. What is your favorite flatware for, purely as an example, eating cake?
⎡It's just nice to have flatware at all, really.⎦

08. Do you trust yourself?
⎡I don't know! I guess I do! But it's often said a man's worst enemy is himself, so maybe not... I guess we'll have to see!⎦

09. Please list a crime that only you would know that you have committed.
⎡If I did that, then it wouldn't be something only I knew about anymore. I might not be smart, but even I can figure out that much!⎦

10. If you disappeared tomorrow would anyone miss you?
⎡I'd hope so! It'd really hurt if anyone didn't, but I can forgive that. I'm only a supporting cast member, after all!⎦
galatea: kirk and spock being AWESOME. (epic bromance)

Steve Rogers / Captain America [1/1]

[personal profile] galatea 2012-05-19 09:42 pm (UTC)(link)
Character Name: Steve Rogers / Captain America
Canon: Marvel Cinematic Universe (Captain America / The Avengers)
Reference Link: http://marvel-movies.wikia.com/wiki/Steve_Rogers

Character History: Steve Rogers started out as just another ordinary guy. Or - well - “less” of an ordinary guy in some ways, but considerably more in the ways that really counted. Inspired by his parents, who had both served in the US Army (and died while on duty), Steve applied to be a soldier during WWII no less than five times - and was turned down four out of those five times, for one reason: Steve just wasn’t physically fit for duty. He was short, asthmatic, and generally unable to cope with the rigors of army life, despite his stout heart. Not to be deterred, Rogers applied for the fifth time - and this time he got in. Not because his physical shape had improved overnight; rather, he attracted the attention of one Dr. Erskine, who was in charge of developing a super-soldier serum for the US. Erskine believed that a weak but good man like Steve would be the best candidate for their test run, and made sure that Steve was the one chosen for the job. And he was right: Rogers was a complete success. The serum permanently altered his physical form (and some aspects of his genetic code - the science is kind of fuzzy), making him a pinnacle of human achievement. Steve’s abilities never exceeded the limits of human potential, but they came pretty damn close.

Unfortunately, the doctor who made him this way perished immediately after Steve’s transformation. As a result, Steve was only one extremely talented man, not the army that the US wanted. He wound up selling war bonds and starring in propaganda pieces for a while, helping support the war from the domestic side of the front. However, after a morale booster in Italy, he found out that his long-time friend Bucky Barnes was being held captive behind the front lines. Ignoring the army’s orders to stay out of the situation, he leapt in, rescued all the soldiers, and returned successfully. With this, the army realized that they had a genuine superhero on their hands for the first time in history. Steve then matched up against Hydra, an offshoot of the Nazis whose obsession with the supernatural caused them to get their hands on the Tesseract, a plot macguffin with infinite power. As Captain America, Steve managed to prevent Hydra from massacring the Eastern seaboard with a deadly secret weapon … at the cost of everything he knew and loved. He was forced to crash the jet into the ocean, where he was frozen for nearly 70 years.

But that wasn’t the end of Steve’s story. He was pulled out of the ice and thawed, where it was discovered that he was in just the same condition as he was back in 1943. Some combination of the low temperatures and the super-soldier serum made it so that he went into a state of cryogenic sleep instead of dying in the crash. When he was thawed out, he found himself in the care of SHIELD - and adrift in a world that he no longer recognized. He had some difficulty adapting to this new environment until (finally) Nick Fury came to him with a mission: join the Avengers and save the world from an alien invasion. Which he did.

Due to the … weird … interaction between the Enrichment Center’s cloning process and the super soldier serum, Steve will arrive in the Center as his 90-pound-weakling self - mostly. The serum process did alter his genetic structure somewhat, given the fact that he had quite a bit of it removed from his system to no ill effect; it’s implied that his body has been fundamentally altered to produce it. However, the cloning process reduces him to his baseline, which is the aforementioned 90-pound-weakling. Given time and training he will rebuild his strength to an acceptable powercapped baseline. He’ll also eventually get taller. But only if he eats his greens and doesn’t get killed and have to start all over again in a new body. Science! (This serum can’t be extracted and used on someone else, nor can it boost him up past an ordinary level of fitness. No near-superhuman feats like he does in canon.)

Personality: Steve is a good man, first and foremost. Even when his physical frame was weak, his heart was always incredibly strong - or bullheadedly stubborn, depending on your perspective. Steve Rogers is a guy who just doesn’t know when to quit. Don’t tell him that he’s outmatched or outgunned; that just makes him all the more ready to buckle down and find a way through. As someone who was weak all his life, Steve is someone who really values strength - but not power. He’s got no tolerance for bullies and people who mouth off in harmful ways, which constantly got him into fistfights before his serum treatment. (Banter is fine as long as it’s not just passive-aggressive sniping.) Steve is also deeply compassionate towards the weak. His role as Captain America is one that revolves around protection, not just killing Nazis (or aliens) in the face. Faced with the choice to sacrifice himself to protect his comrades or kill a threat, Steve will always choose self sacrifice. Especially if the threat can be handled in some other way after he’s done what’s necessary. This is not to say that he can’t recognize other people’s strengths or let someone else take a bullet every now and then. He doesn’t like it, but he also realizes that stressful situations often require a lot out of everyone - and if it’s someone else’s turn to redirect a nuke into space, then godspeed to that brave soul.

That being said, Steve is a little old-fashioned in a lot of ways. He’s honest to a fault and a little naïve too, especially when it comes to the US Government not being a paragon of sweetness and light. He does recognize that there is darkness in the world, however, and really doesn’t have much patience for folks who aren’t going to play nice with their team. He also doesn’t have much patience with antihero playboy philanthropists either, but at least in that case he recognized inner goodness and rolled with it. Steve is also a soldier type through and through. When given a reasonable order he follows it, no questions asked. (This probably won’t apply to homicidal robots, however.) He also doesn’t take distractions very well when he’s single-mindedly focused on a task, especially something as important as “save the world” or “find a way out of this test.”

Steve will have some difficulty coping with being back in his weak body, but he also won’t give up hope - that’s not how he rolls. He’ll continue to train his body as much as he can and give his team support from the sidelines, especially when it comes to strategy. He won’t necessarily lead his team if someone else already has that covered, but he’s willing to fill that role if they need him.

Writing Sample:
01. If given a choice, what would you like to be called?
Call me Steve. Or Captain, if you want to be formal.

02. Do you require socks to be part of your uniform?
Whatever’s regulation, ma’am. Though I can tell you boots get pretty uncomfortable without them.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
Almost a whole day. I guess … I had some difficulty figuring out what to do after I woke up. So I spent the whole day down in SHIELD’s training room with some MREs and a half dozen punching bags.

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
That would be unfair to other people, ma’am. Besides, I don’t think I have any real family left who are still alive. And coworkers … They’re straightforward about what they think about me. Especially Tony.

05. Other than a large egret, what wild animal would you like to domesticate?
… I’ve never had a pet. Military family, moved around too much, spent a long time asleep, that sort of thing. If I thought I could take care of a bald eagle or some kind of bird of prey, I might choose that.

06. Are you functionally incapacitated by witnessing other people's misery?
Affected? Yes. Of course. I’d do a lot to reduce their misery if I could, especially if they can’t fix the situation themselves. But incapacitated? No. It’s my job not to be. Not when I can be solving the problem.

07. What is your favorite flatware for, purely as an example, eating cake?
A … plate? Do people use something fancier in the future?

08. Do you trust yourself?
Of course. I have to.

09. Please list a crime that only you would know that you have committed.
When I was a kid, I once stole some penny candy from a shop down the street from our apartment. I ended up returning the candy and apologizing the the store owner afterwards. Not that it makes up for stealing in the first place.

10. If you disappeared tomorrow would anyone miss you?
Only a few people, directly. But indirectly, there’s a lot of people who’d be affected. Being a “superhero” changes the scale of who “misses” your absence.
gaignun: ([beatles] - focused)

Dio Eraclea | Last Exile

[personal profile] gaignun 2012-05-19 10:43 pm (UTC)(link)
Character Name: Dio Eraclea
Canon: Last Exile
Reference Link: Last Exile / Dio

Character History: The Guild rules the (artificial) world, known as Prester, Delphine Eraclea is Maestro of the Guild and Dio Eraclea is her younger brother. Trapped by his sister's ruthless, tyrannical rule, Dio simply lived doing as he pleased, as once his seventeenth birthday arrived, his freedom and his sense of self were to be forcefully taken away. A skilled pilot catches his interest, and on a whim Dio follows him onto a battleship planning to take the Guild down. Dio doesn't particularly care about those plans as he has no love for his sister or the Guild, and simply hangs around on the ship for his own amusement. Eventually, he integrates with the crew and becomes part of their little happy family, wishing he could stay with them for good and not have to return home to a life he never wanted and a controlling sister he always feared.

Unfortunately, his sister seeks him out, drags him back home and brainwashes him, a terrible ordeal resulting in a completely wiped memory and personality. Dio escapes, rescued by his friends, though at the sacrifice of the person most important to him. Eventually, Dio regains his memories, and with Delphine and the Guild taken down and the people of Prester finally free, he rejoins them on Earth. For the people of Prester finally discovered the truth behind their hourglass world in space and left it to return to their original home.

Situated on their home planet two years later, a new battle breaks out between the domineering Ades Federation and the rest of the world, Dio's home of Anatoray included. With promises to keep and loved ones to protect, Dio makes moves beneficial to his allies and leaps into the battlefield to fight, keeping the key to Antoray's most powerful asset safe - a girl named Alvis who is much like a younger sister to him. Those in the Ades Federation who began these conflicts are eventually taken out, and a hopeful peace is made by all those who remain on a weakened planet.


Personality:
At face value, Dio is flighty, cheerfully childish and somewhat eccentric. Much like a bird, he soars through the skies with an air of wonder and freedom around him. Both his occasionally overbearing disregard for personal space and privacy, as well as the aura of sincere love for his life and freedom that surrounds him stem from the same thing. Dio was raised in the most privileged atmosphere one could be raised in as part of the Guild. As a result, his tendencies, as well-meaning as they are, can occasionally show signs of a long, somewhat spoiled life of doing as he pleased, and he comes off as very self-assured about things. But more importantly than that - and more importantly than anything, really, is how that life affected his views and yearning for true freedom. For Dio was never truly free, always fearful and held within the oppressive, ruthless grasp of his older sister, who took control of his life and the world they all lived in after orchestrating the death of their parents and takeover of other prominent families when Dio was still a child. Because of his sister, Dio easily latches onto good people and good, joyful and fun things.

The flip side to that smiling, laughing young man is one considered a prodigy by his peers. Dio holds a vast knowledge on an array of subjects: strategy, mechanics, flying and air battle being a few prime examples. This leaves Dio with a thirst to constantly be active, engaged in some activity be it something simple and fun or something complex and mind-exercising (of course, if an activity pops ups that bores him, Dio isn't adverse to slack off and play hookey until something more interesting comes up), and he loves a challenge, especially so if he comes out as the winner. When the situation gets somber or grows hazardous is when you see that bright smile of his fade, and it's then you see Dio's serious, sometimes more dangerous side. Though he much prefers the freedom and the laughter to the fighting and the killing. Despite the fact that he causes many a sigh reaction with his jovial, immature-seeming antics, Dio is a trusted friend and ally to those he views in the same light. For they know that much like the old saying, you can't judge a book by its cover - and Dio's is bright and colorful but conceals a story of many chapters, emotions and talents, as well as a fierce dedication to the people he holds most dear.



Writing Sample:

01. If given a choice, what would you like to be called?
Just 'Dio' is fine!

02. Do you require socks to be part of your uniform?
Wouldn't that depend on the uniform? I think I'll play it safe and say yes, then! Just in case I need them later.

03. Not including mandatory periods of silence, what is the longest you have gone without talking?
Maybe a few hours...? Things get pretty boring if you sit there without saying anything for so long!

04. Are you plagued by suspicions that other people, including coworkers and relatives, may be doing things behind your back that will hurt you?
Not anymore! I trust the friends I've made.

05. Other than a large egret, what wild animal would you like to domesticate?
Anything similarly large and fast would be pretty fun, wouldn't it? And of course, something that can fly like one, too.

06. Are you functionally incapacitated by witnessing other people's misery?
I wouldn't go that far! That sort of thing is definitely not nice to see, though.

07. What is your favorite flatware for, purely as an example, eating cake?
I hope this question means we're getting cake after this! In that case, I'd like a fork.

08. Do you trust yourself?
You need to do that if you want others to trust you, right? And I want that.

09. Please list a crime that only you would know that you have committed.
How ominous! If only I knew, that means it's supposed to be a secret! That wasn't outright saying I have any of those, either.

10. If you disappeared tomorrow would anyone miss you?
Only if I didn't tell them I was leaving and didn't come back for a really long time! But if that happened, then I'm sure my friends would.

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